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ROBIN CHYO
Concept Artist/Visual Development Artist/Illustrator
http://www.robin-chyo.com
robinchyo@gmail.com
Cell: 415-640-5202
Objective:
- I am pursuing a career in the video game industry that will allow me to hone and apply my skills, creativity, and passion in order to help ensure that a project will be able to meet it's fullest potential visually. I wish to further my knowledge of illustration and conceptual design, and the industry, itself, and to obtain more skill sets along the way.
Education:
BFA- Illustration
Academy of Art University
San Francisco, California, USA
Graduated in December 2005
Tools:
- Digital: Adobe Photoshop, Painter, Google Sketchup, Zbrush, 3D Studio Max, Maya, Unreal Engine 3.x
- Traditional: Pencil, Acrylics, Oils
Publications/Achievements:
- Featured as “Rising Star” in Issue 21 of ImagineFX magazine. (2007)
- Artwork was featured on startdrawing.org. (2007)
- Artwork was included in the November issue of 2DArtist Magazine. (2006)
- Artwork was selected to be included in the art annual, Spectrum 13 (2006) and Spectrum 14. (2007)
- Artwork was selected to be included in Ballistic Publishing’s concept art-focused book, D’artiste: Concept Art. (2006)
- Artwork was selected to be included in Ballistic Publishing’s digital artwork compilation, PAINTER. (2006)
- Artwork (5 pieces) displayed at the Academy of Art University’s 2001, 2004, 2006.
For 2005 Spring Show was awarded “Winner” for the illustration department’s Advanced Elective I Section. (2001-2006)
Employment History:
+ Sledgehammer Games/ Activision (November 2009- Present) [Concept Artist]
-- Unannounced Current Gen Title
- Created character designs and environment studies
- Collaborated directly with Creative Director, Art Director and art team on a daily basis.
+ White Wolf, Inc/CCP (August 2009- October 2009) [Freelance Concept Artist]
-- Vampire: The Eternal Struggle
- Created character illustrations
- Collaborated with Art Director by submitting sketches and correcting any changes that were needed.
+ Eveo, Inc (June 2009- October 2009) [Contract Concept Artist]
-- Media/Presentation
- Created concepts and illustrated shots for video media
- Collaborated with Art Director on a daily basis
+ Ignition Entertainment Florida (January 2008-June 2009) [Full-Time Concept Artist]
-- Unannounced FPS (PC, Xbox 360, PS3)
- Collaborated with art directors and concept artists on a daily basis.
- Assisted in coming up with the art direction in many different aspects.
- Created concepts covering many areas of game production (vehicles, weapons, mechanical objects, characters, creatures, environments, visual FX, marketing)
- Helped create guidelines for outsourcing companies.
- Worked alongside the 3D team to ensure the concepts were faithfully realized in-game.
- Worked in a limited capacity with Unreal Engine 3.x.
- Integrated Google Sketchup into work process.
+ Catalyst Game Lab's (October-December 2008) [Freelance Concept Artist]
-- Eclipse Phase
- Created character and creature designs for a sci-fi based project.
+ Cryptic Studios (December 2006-July 2007) [Full-Time Concept Artist]
-- Marvel Universe Online (PC, Xbox 360)
- Often collaborated with lead artist and lead environment artist to help visualize assets and environments.
- Created concepts with a modular-based system in mind.
- Worked alongside other environment artists to ensure that the concept was recreated faithfully.
+ Microsoft Corporation (September-December 2006) [Contract Concept Artist]
-- Unannounced Project (PC)
- Collaborated with project lead and UI designer on a daily basis using the SPRINT work system.
- Created concepts, colored storyboards, and packaging prototypes.
- Helped establish visual design for the project.
+ Dungeon Delver’s Depot (2005-2006) [Freelance Illustrator/Concept Artist]
- Created character and creature concepts and illustrations for a fantasy-based project.
Qualities:
- Artistic, responsible, open-minded, intelligent, creative, hard-worker, team player, artistically versatile, helpful, and consistent.
- Speaks basic French and Korean.
- Open to relocating.
References:
- Available upon request.